BFAP-like dialogue and an MCM will come with time, and there are several events in the BFAP source that I'd like to complete! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Back to top #2 FlyLeafx Posted 22 October 2017 - 10:49 pm Regular Supporter 55 posts lool what am i seeing here Edited by r0ck7y, 22 October 2017 - 10:49 pm. There's a faction that has been added to track pregnancy progression (ex. * Added a new filtering option to include non-unique actors. Copyright 2023 Robin Scott. The powerful open-source mod manager from Nexus Mods. This mod is about enhancing immersion and role playing in the game, not adult stuff. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. * Created a FOMOD installer to simplify installation options. This thread is archived Install this instead of the base version for RSChildren compatibility. The mod will auto-detect if these are present and use them accordingly. * Fixed some verbiage mistakes in the MCM. * Tweaked the widget during pregnancy to better match a regular cycle (the progress bar reflects duration rather than baby health, and health is a number in the text). * Tweaked tracking list growth to improve overall performance. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). All rights reserved. and does that mean that the npc with the baby will always be carrying it around? I want to know, did I simply misinstall something that would allow regular child dialogue or is what I want simply non existant in these mods or any mod? You were looking for feedback, and, well, I don't think this is going to be an awful lot of use. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! Children will no longer flash and disappear if the check fails. * Added a BSA packaged build, in an attempt to correct the CTD with children's facegen files. Scan this QR code to download the app now, https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0, https://www.loverslab.com/files/file/14329-wip-fertility-adventures-se/. It should (in the end) allow for about the same "tunability" as BFAP's MCM, along with tuning the "color endpoints" for the current and future dynamic effects * Added stamina and magicka buffs during the ovulatory phase. Sexlab (I use Beta 8, haven't tested with Beta 9 yet) with facial expressions and Necessary fixes (ex. This mod is not opted-in to receive Donation Points. * Added patches for Hearthfire Multiple Adoptions. For more information, please see our Sleepy_Soul - For allowing me to use BFAP and its source! * Added spawns for a spouse where the player is not the father. Welcome to Schaken-Mods No-one can tell you what is best for you. Any code/API usage that I have made has either been with the mod author's permission (ex. * Added event locks to avoid double firing labor and child spawns. I'm using vanilla idles; if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. and our * Tweaked the widget's verbiage to better reflect the displayed data. the Debug functions for 3rd trimester are no longer needed). this is a patch/fix/addition to Fertility Mode and cannot operate alone. Marakiir lives with Dinya and Maramal in the Temple of Mara in Riften.Dinya no longer sleeps in her own bed. * Added baby sounds for the player when a baby item is equipped. This update will require a new game or a cleaned save. Fertility Mode The player must not have reached the Hearthfire adoption limit (2 in vanilla, 6 with the Hearthfire Multiple Adoptions mod). New comments cannot be posted and votes cannot be cast. SexLab orgasm events are natively supported, but this patch will enable SexLab gender preferences for actor tracking. Added voice files for generic female khajiit announcements. If in doubt, use version 2.4.0. * Tweaked SLIF scaling to use group tags rather than specific morph tags. Respect and kindness are the magic keys here. * Improved loading performance of the tracking MCM page. * Added labor sounds for the player on the last day of pregnancy. * Fixed a bug where the father incorrectly changes with a FlowerGirls insemination. FactionRank 54 implies pregnancy is ~54% complete), and the functions that update pregnancy have unique FM+ - Immersive Effects paths thanks to integration into FM+ - Fixes and Tweaks. Jug of Milk) during recovery. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Hopefully this corrects a weird bug in certain areas. Frankly, this is fantastic. The powerful open-source mod manager from Nexus Mods. * Increased the conception sperm count requirement from 10 to 100. This is an as-is preview of version 2.5.0. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. When training is enabled, the child will automatically be added to a list of summonable adult NPCs. Help! * Washout potions have been re-added, as with other potions they can be created at a cookpot. Spoiler ralchemilla wrote: I tried scanning for possible conflicts using SSEedit, but wasnt able to find out why Fertilty mode wasnt tracking sperm amounts from intercourse, i do however have Sexlab Seperate Orgasm and started a new game with V1 . Edited by r0ck7y, 22 October 2017 - 10:49 pm. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. sub-human - For help with scripting and making this mod a reality! * Added a player only option for tracking. Install hundreds of mods with the click of a button. This are spawned children both thru the normal means and thru the MCM menu. Install hundreds of mods with the click of a button. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. He has recently added a feature where 2 NPCs who are romantically related have a child, and this current child spawns and has routines. * Hopefully corrected crashing when children are spawned. Lactina electric, for the wonderful baby model and textures. SexLab orgasm events will now be caught as intended. This file was automatically generated by Mod Organizer.-Skyrim Wayshrines - Immersive Fast Travel - SWIFT SE-Smooches of Skyrim-Proudspire Manor TNF Beds Plus . * Added an option to disable child spawning even with the baby item. :), Oldrim: https://www.nexusmods.com/skyrim/mods/87456, SSE: https://www.nexusmods.com/skyrimspecialedition/mods/13068. * Added mother and father locations in the tracking and debug MCM pages. Now you can! 3rd Trimester Install hundreds of mods with the click of a button. ->, By I *did* just have a script incompatibility issue, but I saw that was related to BBLS SKSE and will roll it back as per recommendation. P.A.I.A (Pregnancy and Inflation animations), Spell Research Patch Compendium Redux 357 patches. Join Now! Welcome to /r/SkyrimMods! , Copyright Schaken-Mods Lipsync, MFGFix) * Tweaked the female widget to show trimesters instead of generic pregnancy. * Tweaked the baby health reduction to be far less punishing. Some may recall when I asked about suggestions for a pregnancy mod rewrite. * Added a notification and sound for when a nearby NPC's baby kicks. All rights reserved. * Fixed a bug where cycle magic effects only applied when the widget was visible. This mod gives you special conversation and quests if certain NPCs get you pregnant, or you get them pregnant.You can check at his FAQ: Q:Can you add "adult" features and/or fetish content? Cookie Notice Same goes for Fertility Mode. * Added verbose notifications for baby growth to better identify why growth may fail. * Hopefully corrected the CTD with spawned children in SSE. * Fixed an oversight where tracked fathers were not untracked after death. Vinfamy, for placing climax hooks into SexLab SE at my request. * Minor reorg and verbiage tweaks to the MCM. * Corrected an issue where spawned children were not properly assigned their given name and defaulted to Kiddo. * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). The spell can be added or removed from the MCM. This mod would not exist without you. * Minor reorg and verbiage tweaks to the MCM. As some of you may know, this mod called Fertility mode adds the probability that both player and NPCs can get "pregnant". RS Children is less daunting and more daunting at the same time. You can use the code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion and give credit with a link. * Fixed a gender selection bug in the Flower Girls patch. Make a request of your favorite mod, a conversion, or a completely new idea! Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The powerful open-source mod manager from Nexus Mods. Whiterun, The Bannered Mare, Dragonsreach). * Fixed a bug where sperm life and cycle duration were linked in the MCM. A new save is recommended for all new features to function correctly. Permission for those must be obtained from the original creators noted in the credits. Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. * Tweaked the widget's verbiage to better reflect the displayed data. Lactina electric, for the wonderful baby model and textures. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The other one is: WIP - Fertility Adventures SE 0.22 https://www.loverslab.com/files/file/14329-wip-fertility-adventures-se/. The Elder Scrolls V: Skyrim Special Edition, I installed body slide and racemenu wich has nioverides files but no scaleing need help fixing it, or there is LLs SLIF ***lab inflation frame work it works with fertility mode and beeing female (little hard to get working but once you figure out how its you never forget), can someone please link me a coathanger mod, my argonian got bregnant, if you're using the pregnancy mod, check with where you got it and it should tell you how to get it to work right. However, modder subhuman0100 has added a number of features in his Fertility Mode v3 Fixes and Tweaks mod https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0 Apart from fixing various bugs and fixing MCM menus. * Added daily breast milk (ie. Fetal Flutter - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) The new cycles are based on 7 day intervals ( 7, 14, 21, and 28 ), and all of the other underlying settings are applied automatically. #92942208 is also a reply to the same post. * Added an option to enable or disable baby health reduction. From there the child can be adopted through dialogue. As some of you may know, this mod called Fertility mode adds the probability that both player and NPCs can get "pregnant". * Possibly fixed the CTD when spawning children? * Tweaked tracking list growth to improve overall performance. * Fixed a minor annoyance where children are spawned prior to the adoption check. I haven't forgotten the suggestions, of course, the core is designed to be extensible with those suggestions in mind. Well, this mod fills that gap! Page 18 of 202 - Fertility Mode 3 fixes and Tweaks - posted in File topics: In response to post #92931648. The major, working events from BFAP 1.4 have been converted over, but there's no dialogue, nor is there an MCM to tune mod settings. * Added a configuration item for the duration of labor. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! * Added optional labor animations. This update will require a new game or a cleaned save. Q: Has everything from BFAP been converted over? * Fixed a bug where the player's cycle was reset with Player Only enabled. Fixed a bug where events were not fired for all NPCs, Added tracked actor updates when changing location in addition to the timed poll, Added basic child tracking (birth, race, sex, mother, father), Added a list of the player's children to the MCM, Fixed a bug in the labor help message where it was shown for all NPCs, Added NiOverride belly scaling support, in anticipation of ports to SSE, Added SexLab Inflation Framework support, in anticipation of ports to SSE, Added configuration options to select the belly scaling method, * Added native support for SexLab Separate Orgasm, Added a debug page to the MCM with current status and testing/cheat options, Added a tracking page to the MCM with current status summary of the most recently tracked actors, Improved support for custom races with the baby item, * Fixed a bug with leveled actor gender not being correctly recognized. Well, this mod fills that gap! 3T Fetal Flutter - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) You currently have javascript disabled. Effect improvements Insemination can be achieved automatically with an MCM option, through additional mods such as Flower Girls or SexLab, or by using the debug MCM menu when the woman is selected in your crosshairs. While hooking into Hearthfire scripts is ideal in concept, those scripts are so brittle that they get confused easily. * Fixed a minor annoyance where children are spawned prior to the adoption check. Erm. * Tweaked the widget's displayed conception chance percentage to better reflect the underlying formulas. * Separated SexLab and HMA code into a new script file to limit patch updates. * Updated the widget with more precise fertility percentages based on egg availability, amount of sperm, and time. * Tweaked the conception formula to more closely reflect the real world. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Fertility Adventures LE - spanish translation. required by Fertility Mode v3 fixes and Tweaks. This patch make Fertility mod compatible with estrus chaurus + ? There's no unique dialogue, just the generic "child talks to the dragonborn" stuff. A: I don't think so. * Tweaked the conception formula to more closely reflect the real world. But he's not really polished and finished. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. WIP - Adds child spawning, adoptions, and growth into adult followers after birth. A new save is recommended for all new features to function correctly. Sexlab isn't even updated yet, how do they get pregnant. * Excluded ghosts from mother and father tracking. * Corrected SexLab hook registration. * Tweaked the widget to properly show accurate more fertility with the new egg mechanic. * Tweaked insemination and impregnation debug options in the MCM to be smarter about father selection. I'm hoping someone who's better at this than I am, continues it and finishes Marakiir.Note: due to changing the ownership of Maramal's bed, and that the bed is persistent, the original info may be "baked in" to the save and this optional plugin may not work properly on an existing game. Fertility Mode Tweaks (only v2.24 will apply all effects, although random effects only should work back to v2.16) * Added a configuration item for the duration of labor. * Added a timer to verbose mode so it's more clear how long polling updates take. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. tesseractangular, for the Mer child models and textures from Kidmer. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. I think this should belong on the site that shall not be named. Spoiler DarkRavenGamer13 wrote: Im playing in Skyrim vr and it works but when I get to the name your child screen Im unable to type or exit the screen how do I bypass this?GXSirus wrote: Im having the same issue and I tried the mouse menu fix, but it didnt work. * Added stamina and magicka buffs during the ovulatory phase. * Fixed some verbiage mistakes in the MCM. Edited by Brandon007, 22 October 2017 - 11:20 pm. Request a Commission! CBBE 3BBB Amazing (Due to Lactis being a hard reqirement ATM, this is the only option until that mod gets more body compatibility.